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Think “The Brothers Grimm Characters meet the 21st Century,” with over 100 rave reviews
The Grimm Chronicles, Vol 1 by Isabella Fontaine and Ken Brosky

The Grimm Chronicles, Vol. 1

by Isabella Fontaine, Ken Brosky

The Grimm Chronicles, Vol. 1
4.3 stars – 122 Reviews
Text-to-Speech and Lending: Enabled

 

Here’s the set-up:
200 years ago, the Brothers Grimm unleashed their stories upon the world. Literally.

Now the characters of the Grimms’ stories walk among us. With every day that passes, they grow more evil. They are the Corrupted, and only a hero can stop them.

For 18-year-old Alice Goodenough, that means taking precious time off from her summer vacation. In addition to volunteering at the local library, Alice must stop the Corrupted who are now actively hunting her down. With the help of her magic pen and her trusty rabbit friend, the world has suddenly gotten a lot more complex. The Corrupted are everywhere, and only Alice can see them for what they truly are.

This book contains the first 3 episodes of the critically acclaimed series:

Episode 1: Prince Charming Must Die!

Alice Goodenough has been chosen to be the new hero, but not before undergoing a test to see if she’s worthy. Shaken, confused, Alice discovers that her weapon is a magic fountain pen and her ammunition is her mind: whatever she can draw, she can create. With the help of a rabbit friend, Alice must learn the ways of the hero and discover the truth about her frightening dreams: who is the terrible creature feeding on its victims at night?

Episode 2: Happily Never After

Alice’s nightmares have begun to grow more real. Terrifying man-eating rats are plaguing the city of Chicago, and it’s up to Alice to figure out a way to stop them. But before she can do that, she’ll have to face off with an even more dangerous enemy sent to kill her.

An enemy that has killed heroes before …

Episode 3: Revenge of the Castle Cats

After being rushed to the hospital, Alice Goodenough finds herself trapped in the worst dream imaginable: a horrible monster is hunting in the darkness, searching for its next victim: Alice. It will stop at nothing to kill her.

And that’s not the worst of it. All across the city, people are growing more addicted to Castle Cats, a smartphone game created by Grayle Incorporated. And it’s not just a game. The more you play, the more it controls you. Soon, Alice learns that the dwarfs who run Grayle Incorporated are watching her everywhere she goes, using human beings to spy on her.

There must be a confrontation. Sam Grayle and his brothers have to be stopped. And Alice is going to need help.

Additional features for this special edition:
– An introduction
– Two special “Lost Diaries”
– A behind-the-scenes interview
– A collection of original Grimms’ Fairy Tales

 

Reviews:
“Original.  Creative.  Exciting.  Smart.  Fontaine and Brosky weave a brilliant modern day fairy tale focused on taking the old ones down.” — Page Turner Blog

“Highly recommended for all who love fairy tales and the YA genre.”  — My Cozie Corner 

“Isabella Fontaine and Ken Brosky’s incredible talent for storytelling takes the reader on an amazing action-packed ride fueled by endless creativity and limitless imagination. TGC is like a high-stakes version of Harold and the Purple Crayon meets a contemporary, above ground Alice in Wonderland.” — Bookfetish.org

 

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